After being ill for a while I decided to jump back into 3D by updating this figure study from last year. I fixed a few areas that previously felt slightly awkward + sculpted the face from scratch.
I often see these kind of sculpts with microdetails added, but I chose not to this time round because I'll most likely end up using this as a basis for a game ready character, in which case microdetails will be added using tiling detail normals.
Reference images from grafit studios
https://www.artstation.com/marketplace/p/LpWqa/600-turnaround-t-a-pose-reference-pictures?utm_source=artstation&utm_medium=referral&utm_campaign=homepage&utm_term=marketplace
Made with zbrush + marmoset toolbag.